00:00
00:00
Vagenturecbos

642 Game Reviews

110 w/ Responses

the cheese boat minigame isn't bugged, people- you just have to make sure your HEAD does not touch the floating obstacles, either. ;) there MUST be space between YOUR HEAD and the floating obstacles. yeesh. try playing Frogger, LOL.

Get someone to proofread your scripts. Ex. 'I seen' is not right.

nice try though. a bit watery, but still fair.

ZeroDigitZ responds:

Thanks for the review, and I definitely need to improve on my grammatical errors. I will make sure to proofread, and allow someone else to look over my work before I publish my next project.

oh god this is a fun lil romp but the clicking noise is driving me batty.

how do you get the application? Did I have to do it while batman was distracted by the director??

Well, all I know is, if Droney works on anything it's gonna be GOOD. You guys rock so hard. Can't wait to play the big game.

FatDogGames responds:

Well Drone Locker was our collaborator, and I must say - his input and experience in Game Dev and horror genre was and is beyond measurable! :D

not showing up for me. ;(

GSquadron responds:

Hello, the server is down because of SSL certificate.
You can try the game on the official website until the SSL is renovated.
http://www.anothergames.com/games/html5/momsletter/index

Ha! FUN but short, as always. good job bro. Can you make more like this one? I like the way you made it all happen in one place, as opposed to the other Sherlock games you made. Please do this format again! ;) but, is it too hard for you to make them a little longer? I get that, I just wanna know.

It won't load for me. ;( ever.

... take a page from Submachine and Extraction by getting rid of the ridiculous arrows that destroy immersion. everyone knows what a door is. It's natural to click on one- do it with hitboxes around the doors, not gigantic idiot buttons. Plus the inventory is WAY TOO BIG, bro. ;)

it's always better to leave out as much text as possible for complete immersion. we know it's a ladder. we know we go left or right, forward or back. Take a lesson from Submachine, here. Nice inventory though. Text is fine there. Clicking on something for text is also fine, but usually using that sparingly adds greater value. this isn't Planescape Torment. ;)

You shouldn't have included this in the game jam if there was more story to be told. it could have been great, but instead? you cut when you should have given up the contest in order to fully tell the story. ;) never let a deadline deny the quality your project deserves. Deadlines will always be there. But once you've told your story, it is no longer yours and can never be retold. Whatever comes after will always be separate.;)

Criobite responds:

I suppose that's one way to look at it. And I definitely agree about the text. :)

One hundred meters? That ought to keep the cows guessing.
-D4S17SHADA

Grumpy TheUnicorn @Vagenturecbos

Age 40, Female

philosopher

Instinct, like the man said.

France, Kasterborous

Joined on 1/24/10

Level:
19
Exp Points:
3,942 / 4,010
Exp Rank:
13,107
Vote Power:
6.12 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
16
B/P Bonus:
0%
Whistle:
Normal
Medals:
2,060
Supporter:
3y 10m